European Academic Research ISSN 2286-4822
ISSN-L 2286-4822
Impact Factor: 3.4546 (UIF)
DRJI Value : 5.9 (B+)
Article Details :
Article Name :
Playing Video and Computer Games and Aggressive Behaviours of High School Students in Kosovo
Author Name :
Phd. Sc. SAMIRE BLLACA-BALAJ
Publisher :
Bridge Center
Article URL :
Abstract :
Previous research has reported that playing video games is associated with increased levels of aggressive behaviours. That study examine whether the correlation between violent video games and the level of aggressive behaviours in children and adolescents. This study involved a total of (n = 350) participants, of whom (n = 195 or 55.7%) male and (n = 155 or 44.3%) female students. For the collection of data the Reactive-Proactive Aggression Questionnaire (RPQ) was used, and the reactive and proactive aggression was measured via separate scales. The reported results show that playing video games is associated with a higher level of aggressive behaviours (r = .30, p< .00). Male students reported a higher level of aggressive behaviours in comparison to female students t(147)= 2.66, p=.03. The playing of video games is associated with increased aggressive behaviours of students at school, representing a vulnerability of young people related to the exposure to violence in the media.
Keywords :
students, video games, aggressive behaviours.

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